Gangstar: New Orleans Review

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Developer, Publisher: Gameloft

Released: March 15th, 2017

Reviewed On: Razer Phone, Android 7.1

Available via: Google Play

 

The lack of open world releases on mobile platforms has created a considerable gap in the genre ready to be filled by an exciting new release to break up the stale market. Gameloft’s Gangstar series has long served up competition to numerous Grand Theft Auto ports on mobile, and while it sadly isn’t a better franchise, it stood out well with its unique settings. Gangstar: New Orleans brings the franchise to the next level of quality, offering an exciting open world mayhem at a free download price. It isn’t without faults, but considerably improves on its predecessor, and New Orleans captures the essential fun of a crime city sandbox. With plenty of activities to offer, it works pretty well, although the free to play design drags the game down somewhat. It’s still a solid experience, you just wouldn’t find the same level of quality as the numerous Grand Theft Auto games. At the free price though, Gangstar: New Orleans is certainly worth a try, and packs a lot of features into its open world to offer a compelling experience.

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Razer launches Razer Phone 2, worth the upgrade?

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Credit: Razer

Platform: Android 8.1

CPU: Snapdragon 845

Display: 120Hz IGZO LCD panel 2560x1440p

RAM, Storage: 8GB, 64GB

Available via: Razer, unlocked

 

Less than a year following its first foray into the mobile market, Razer is ready to resume competition with the biggest phone manufactures in the industry with second iteration of its flagship Razer phone. The device brings a host of upgrades to entice gamers, including the brand’s signature Chroma RGB lighting, and fixes some of the mistakes its predecessor was criticized for. Will this be enough to justify the device’s $1099 price tag in Canada and do these upgrades produce a significantly better device than the first market entry?

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Ridge Racer: Slipstream Review – Powerslide Away

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Developer, Publisher: Bandai Namco America

Released: February 20th, 2014

Reviewed on: Razer Phone, Android 7.1

 

Ridge Racer: Slipstream perfectly recaptures the feel of once venerable arcade racing series on the PlayStation, known for high-speed races, intense powerslides and pumping techno music. It reminds me of playing Ridge Racer on the PSP handheld many years ago, and then its follow-up Ridge Racer 2, although on a much smaller scale. The series seemingly dropped off the gaming market after the sweet but cold-received Unbounded didn’t ignite enthusiasm in the series for many long time fans . If you desperately missed the series, however, Bandai Namco dropped a free-to-play mobile spin-off Slipstream, which by now is a few years old itself. That isn’t to say this Ridge Racer isn’t worth coming back to; with only few missteps, it takes place among the best arcade racers on mobile, right up there with the recently released Asphalt 9: Legends. Whether it be an extensive career mode, feel of the game’s arcade racing or bright colorful visuals, there is a lot to like in Ridge Racer: Slipstream, even if it makes some errors along the way.

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Asphalt 9: Legends Review – Reaching new heights

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The biggest mobile arcade racing series Asphalt is back, now with more drifts, jumps and tracks than ever before.

Developer, Publisher: Gameloft; Released: July 25th, 2018

Reviewed on: Razer Phone, Android

Get it on: Google Play

 

Asphalt 9: Legends doesn’t quite take off into the air like its predecessor, but reaches new heights thanks to outstanding gameplay and bright visual design. An experience that largely iterates on what Asphalt 8: Airborne built up, the ninth instalment improves on progression and gameplay in meaningful ways that make it one of the best racers on mobile. While it can’t quite escape the various tropes of free-to-play gaming, these are minor complaints in the face of all features available, and progress never halts to a complete stop. What you get here is a streamlined racer with expansive variety and features that send it into the rank of legends, all available at absolutely no cost.

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Codemasters are working on a new F1 game for phones and tablets

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F1 Mobile Racing/Codemasters

The maker of authentic racing games F1, Grid and Dirt, Codemasters has recently revealed a work-in-progress F1 Mobile Racing with launch details, screenshots and a game trailer on the company’s blog. Following a soft launch of the game in Thailand and Philippines, games interested in F1 racing will be able to get their hands on the best racer in the genre when the game releases in Fall 2018.

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First Look – Command and Conquer: Rivals

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It’s hard to understand why EA can’t just kill its Command & Conquer series at this point, as any attempts to revive the classic spirit of the franchise died in the eyes of fans. The last successful entry in the franchise was Red Alert 3, which happened around a decade ago. Yet this year EA decided to bring back the name of this once venerable series, with a mobile spin-off that no one was really asking for. This is a first look at Command & Conquer: Rivals – a 1v1 strategy game now available on iOS and Android in a pre-alpha release.

Tested on: Razer Phone, Android 7.1

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Life is Strange arrives on Android devices

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Critically acclaimed adventure game Life is Strange finally arrives on Android devices, available through Google Play. Launched for PC and consoles back in 2015, the episodic title features emotion-gripping story and many high-stakes set-pieces woven in between character interaction and exploration. Its simple interactive gameplay model meant a mobile port might end up coming out at some point, which it did by landing on the iOS Appstore last year. Android users can now also enjoy the game on their phones and tablets, with all five episodes available upon release.

Life is Strange is available as a free download, giving players access to the full first episode. Consider it a demo of sorts, offering an opportunity to see how the game plays before subsequent episodes. The remaining four can be purchased either separately or as a season pass, at least based on the pricing model from the iOS Appstore. It would be foolish to change the pricing model, and Square Enix will probably stick to the one they’ve had for a while, including the Steam version, which also comes with the first episode available for free.

While Life is Strange is available to all Android users, it is gated to specific device requirements, but selection is vast. You need to have Android 6.0 and above, OpenGL 3.1, ARM 64 supported CPUs and 2 GB of RAM. System requirements aren’t very demanding by any means, and most modern phones with a price tag of $300 upwards will run Life is Strange with no problem. Square Enix also lists recommended devices for best playing experience, although if yours isn’t on the list it doesn’t mean you can’t enjoy the game. As long as device specs are high, Life is Strange will look stunning and play smoothly. Head over to the Google Play store to grab it and check out the release trailer below: