Blizzard announces a mobile spin-off Diablo Immortal

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At BlizzCon 2018, Blizzard unveiled a little surprise for mobile gamers by announcing an online action RPG Diablo Immortal. It’s set in between Diablo 2: Lord of Destruction and the third main title, and will come to both iOS and Android platforms. There’s a trailer to go along with it, and the game’s webpage offers the ability to pre-register already.

Diablo Immortal is being developed from the ground up for mobile devices, and will make the most out of touchscreen controls. We could certainly benefit from another high-profile aRPG on the platform, and the format has shown to integrate well into mobile controls. Players can expect to find a lot of the same features introduced in Diablo 3, including full multiplayer support and co-op quests. Immortal even has a lot of resemblance to the third title’s graphics.

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The game’s trailer showcases some impressive graphics and visual design, and looks almost on par with the bigger Diablo releases. Immortal looks to control smoothly, with an easy touchscreen layout and directional movement. Players will battle hundreds of demons on their adventure, and can choose to do so alone or co-operatively. With six familiar classes to choose from, Diablo fans will have an absolute blast playing this on their mobile devices.

Diablo Immortal is certainly a departure for the series, and an unexpected spin-off, but everything shown in the trailer looks promising, and I can’t wait to be able to check it out. The final release date hasn’t been announced yet, but will likely happen sometime early 2019. For now, there’s cinematic and gameplay trailers to check out:

Gameplay:

 

Cinematic:

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Razer launches Razer Phone 2, worth the upgrade?

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Credit: Razer

Platform: Android 8.1

CPU: Snapdragon 845

Display: 120Hz IGZO LCD panel 2560x1440p

RAM, Storage: 8GB, 64GB

Available via: Razer, unlocked

 

Less than a year following its first foray into the mobile market, Razer is ready to resume competition with the biggest phone manufactures in the industry with second iteration of its flagship Razer phone. The device brings a host of upgrades to entice gamers, including the brand’s signature Chroma RGB lighting, and fixes some of the mistakes its predecessor was criticized for. Will this be enough to justify the device’s $1099 price tag in Canada and do these upgrades produce a significantly better device than the first market entry?

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