Epics snags Metro Exodus from Steam just weeks before the game releases

Since revealing their own storefront in 2018, Epic Games have been busy snagging titles from under Steam’s nose, whether be it smaller indie projects, or the few bigger guns in upcoming releases. One can’t deny Fortnite’s success played a huge role here, giving Epic loads of cash to spend on luring developers away from PC’s biggest distribution platform. It doesn’t even care for the rather simplistic platform it built, which yet lacks cloud saving out of all things that Steam gave us as quality of life improvements. Despite that, developers shift to it without much thought, and one could see the reasons here; Epic takes a 12% cut from publishers, whereas Steam has always remained at consistent 30% demand of revenue.

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Volcanoids Early Access Impressions

As I explore a strange steampunk island I’ve just arrived on, the earth begins to rumble, my senses disoriented for a few seconds. Getting back to my submarine, I seal the doors behind me in preparation for inevitable danger, looking out of a handy periscope, only to see the island suffer gigantic volcano explosion, and my vision gets blocked. With the smoke gone, the once green environment is now concealed under a layer of ash, though I’m capable of venturing out yet again. From there on, Volcanoids asks to construct a ship core, setting you up for what you’ll be spending much of your time playing with. An open-world, base building survival game, it sends you out on a quest to reclaim this land for the people once more, and somehow figure out how you’re going to silence the volcano all by yourself.

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Just Cause 4 Review

Playing Just Cause 4, I can’t escape the notion that something went wrong in Avalanche’s open-world series, with a slightly new design direction that doesn’t fit quite as well as fans would hope. I’m still having a blast destroying the multitude of enemy bases scattered across the huge map of Solis, which I traverse with Rico’s trusty grappling hook, paired with weirdly unlimited parachute, and a jet-powered wingsuit you can now use. Blowing up explosive barrels and enemy structures is a usual display of unlimited chaos, which you can now further facilitate by sending a tornado towards an enemy base. Weather effects have a convoluted plot around them, and Just Cause never aimed to have complex exposition, but utilizing them leads to spectacular results. Yet in many ways, the revamped mission structure here feels too restrictive, taking away much of the freedom to do your own thing, where you’d normally be able to progress in the game simply by engaging with its open world. In Just Cause 4, repetitive objective design is now more apparent than ever, and so is its serious lack of improvement over predecessors, though let’s not write the game off just yet.

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Games of February 2019 I have on my radar

February 2019 is priming to be a huge month for video game releases, with numerous big names slated to compete for gamers’ limited budgets and attention. We’re even getting four released at once on the same day, which doesn’t really help in deciding the one to go for. There’s no way to buy them all, or even play through within a span of a month, but this list has my own personal picks for titles I’m looking out for. The release dates aren’t set in stone, and a few could always get delayed sometime further, but each is so far listed to drop February 2019. I mostly focus on bigger names here as they’re the ones I’m most excited to play in the coming months, although I’d love to hear about any great picks I may be missing in the comments below.

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5 Games to Look out for Last Week of January 2019

I originally planned to write this post as an introduction to a list of games on my radar set to release in February 2019, however, it would simply result in too much reading for one to digest without falling to boredom. Thus, I’m separately covering the few major hits remaining in the last week of January, which will further break up the already intense competition of big releases primed for February 2019, and vie for gamers’ limited budgets and time. There’s no way to buy them all either, or cover the entire spectrum of releases, with many left behind as the strong leads take over. While much of my selection consists of larger games, and I’m sure the comments can point out some gems I’ve missed here, I list the ones I’m personally interested in so far.

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Distance Review

Whenever games attempt to combine various genres into one, it always either ends up a complete failure, or a niche success that finds good traction among the adopting player base. Refract studios created something special with Distance – a survival-themed racer where you explore a mysterious futuristic city, having to avoid numerous obstacles scattered throughout each level in an effort to make it through until the end. It mixes in platforming elements of the sort, with jumping, spinning and flying mechanics introduced to compliment traditional arcade racing, and add a unique spin on the experience. It’s quite relaxing, yet intensely gripping at once as you try to navigate the diverse obstacles, and nail those perfect runs to advance in game further. Whether you attempt to uncover what happened to this strange world, grab perfect scores across each level in Arcade mode, or compete online against other players, Distance offers something for everyone with its engaging gameplay mechanics.

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I’ve started getting serious fatigue from open-world gaming

Open-world games are by far my favorite way to spend time when I boot my computer to sit back, relax, and enjoy a few hours of entertainment. Undefined by a specific genre, these now cover a myriad of gaming concepts and have come to include a broad range of franchises and new IPs. Yet in recent time, I’ve been feeling an increasing sense of fatigue when it comes to playing open-world titles, and I’ve spent some time thinking as to why it may be. Perhaps I’ve played way too many by now, and simply interjected little variety through experiencing different genres. That wouldn’t be the case, though, as I’ve never had such a problem in the past. So, what exactly led me to start getting exhausted from games I play and enjoy most often?

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