Best local multiplayer games on PC

image source: Amazon

Any game becomes instantaneously more fun when you’re playing with a friend or a group, especially if you’re sitting in the same room. Whereas consoles enjoy a larger suite of titles multiple people can play at once, the case becomes much less so when looking at the PC platform. While most PC gamers indeed prefer having a desk setup, there are those who like to have a high-end gaming station hooked up to their TV set, myself included. This makes the lack of extensive split-screen options in PC gaming a challenge when trying to find titles one can enjoy with friends, and few developers choose to include the feature across the platform, even if it may be present in a console version. Looking at Steam’s split-screen releases, there’s little to find between the many LEGO games and low-quality indie releases, so I’ve rounded up a list of picks that qualify to deliver a fun and rewarding experience for multiple individuals. LEGO games aren’t bad either, although their appeal is limited to a much younger audience than most of the hardcore PC gamer base. The options aren’t broad, and one will see quite a few racing games included, but these are the titles I’ve had the most fun with playing alongside friends.

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Far Cry 5 Review

Playing a new Far Cry game at this point feels like slipping on a familiar pair of shoes, and despite minor token innovation throughout each release, extensively feels like going through the same motion. Far Cry 5 may be the biggest step away from the series’ usual tropes so far, yet I can’t escape the feeling I’ll be doing precisely the same stuff in a different setting. It’s a new region to explore, a new story, a new villain – yet feels very much the same as the games that came before it. Retreading familiar ground, Far Cry 5 throws players into an isolated region, tasked to liberate it from an oppressive cult. It’s wearing a new coat again, although this time Ubisoft made some welcome changes to make the experience less redundant. Don’t expect full blown progress, however, as we’re still playing by the same rules established in Ubisoft’s sandbox titles back around when Far Cry 3 came out. That said, there is a reason many enjoy the series, and won’t leave that comfort zone for innovation. Far Cry 5 is a solid entry once more, but four games in, the magic of its experience is starting to wear off no matter what Ubisoft attempts to change for a new release.

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Life is Strange Android port impressions

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Developer: Dontnod Entertainment, Publisher: Square Enix

Released: July 18th, 2018

Tested on: Razer Phone, Android 7.0

It’s always exciting to see a fully-fledged game release available on your mobile device’s marketplace, especially if it is a port of the game you’ve enjoyed on PC throughout the last couple of years. There’s something remarkable about being able to play a PC release in the palm of your hand, even more so if there was no downgrade in the process. Life is Strange marks one of these rare cases where the mobile port is so good, I may never go back to the PC version, as the platform is more adept to play action-heavy games on. If I want to relax and game on my phone, Life is Strange offers a compelling story-rich experience that will be engaging throughout long stretches of time. With fluid controls, excellent graphics and rewarding story content, Life is Strange arrives on Android in shining colors, and delivers the quality few mobile titles can match. And the fact that it’s one of the best episodic adventure games on the PC and consoles makes it even even more sweet.

Note: this is not a full-feature review but my impressions with the Android port of the game, which released a few months ago.

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Danger Zone 2 Review

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Developer, Publisher: Three Fields Entertainment

Released: July 13th, 2018; Reviewed on: PC

Testing Specifications: Core i5-6500, 16GB RAM, GeForce GTX 1070

Few racing games allow players to freely crash through traffic, but to fill that niche comes Danger Zone 2 from Three Fields Entertainment. The second iteration of the follow-up to the Crash Mode introduced in Burnout Revenge expands in a few key areas to create a far more engaging experience and introduces much sought-after diversity. At its core, the purpose of Danger Zone 2 is executed well and there’s plenty of thrills to find in smashing through loads of traffic, although not all of its ideas live up to full potential.

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Revisiting Saints Row 4 – Still an absolute blast

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Developer: Volition; Publisher: Deep Silver

Release Date: August 20th, 2013; Reviewed on: PC

Hardware: Core i5-6500 3.2 GhZ, 16GB RAM, GeForce GTX 1070

Saints Row 4 is exactly an over the top fun experience the gaming industry largely forgot how to make, filled with a sense of humor, fast-paced action and an excellent soundtrack to sweeten the deal. It blows expectations out of the water, distancing its nature as far as possible from competitors on the scale of silliness, and never stops surprising during its playtime. It is a game i find myself frequently coming back to, simply to unwind from heavy exposition or storytelling of modern games, and its bombastic nature brings out all the best in action gaming. You’d feel like riding a giant roller coaster made up of explosions and swearing: one that never shows signs of slowing down for even a moment. The gaming industry produced far too few exhilarating experiences since, and years on, Saints Row 4 is still an absolute blast to come back to.

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Asphalt 9: Legends Review – Reaching new heights

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Developer, Publisher: Gameloft; Released: July 25th, 2018

Reviewed on: Razer Phone, Android

Get it on: Google Play

Asphalt 9: Legends doesn’t quite take off into the air like its predecessor, but reaches new heights thanks to outstanding gameplay and bright visual design. An experience that largely iterates on what Asphalt 8: Airborne built up, the ninth instalment improves on progression and gameplay in meaningful ways that make it one of the best racers on mobile. While it can’t quite escape the various tropes of free-to-play gaming, these are minor complaints in the face of all features available, and progress never halts to a complete stop. What you get here is a streamlined racer with expansive variety and features that send it into the rank of legends, all available at absolutely no cost.

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Ghost Recon: Wildlands Review

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Developer: Ubisoft Studios; Publisher: Ubisoft

Released: March 7th, 2017; Reviewed On: PC

Testing Specs: Core i5-6500 3.2GHz, 16GB RAM, GeForce GTX 1070

From the start of its plot, Ghost Recon: Wildlands tells you “Do whatever it takes” and follows in that philosophy until the very end of its 45 hour runtime. Giving players complete freedom in approaching its objectives, this tactical sandbox shooter drops you into a representation of Bolivia with one overarching objective to work towards – destabilize the Santa Blanca cartel. The game is bad at plot exposition, but that isn’t really what you’re here for. Instead, you’re dropped into a massive sandbox filled with missions, and choose how to approach each objective in whichever way you prefer, co-op or single player. Ghost Recon Wildlands has a few strengths, but ultimately falls into a generic sandbox experience that does little to engage the player with either its world or story bits. Its main course relies on co-op play, where up to four friends can team up to mess around its sandbox and create thrilling personal experiences. By yourself, you just wouldn’t find as much fun in the game’s repetitive sandbox missions, which often feel like going through an extremely long to-do checklist. While it’s impressive in scope, Wildlands falls short on many gameplay aspects, and this isn’t quite the direction I’d want a Ghost Recon game to take in an open-world setting, although it can engage on gameplay level.

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