Warframe presents one of those rare cases where extensive community support not only lets a free-to-play game remain afloat for extended periods of time, but also enables developers to continuously add an expansive array of features. The game has grown dramatically since its initial release in 2013, though my first experience of Warframe occurred further in 2016 when it had a fully cohesive narrative, as well as the Archwing missions among other features. Consequently, looking at the game at the end of 2018 makes Warframe almost unrecognizable, since its growth over the last 2 years added an unprecedented amount of new content and improved existing features. Playing it just two years ago, I didn’t see either of the open world zones, half the currently available gear and a share of about 10 new quests I’ve yet to experience. Warframe is the fastest growing free-to-play shooter you can currently get, and oozes triple A quality throughout its striking game and visual design, which paired with its addicting progression make it a game you could easily sink hundreds of hours into.
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