Gangstar: New Orleans Review

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Developer, Publisher: Gameloft

Released: March 15th, 2017

Reviewed On: Razer Phone, Android 7.1

Available via: Google Play

The lack of open world releases on mobile platforms has created a considerable gap in the genre ready to be filled by an exciting new release to break up the stale market. Gameloft’s Gangstar series has long served up competition to numerous Grand Theft Auto ports on mobile, and while it sadly isn’t a better franchise, it stood out well with its unique settings. Gangstar: New Orleans brings the franchise to the next level of quality, offering an exciting open world mayhem at a free download price. It isn’t without faults, but considerably improves on its predecessor, and New Orleans captures the essential fun of a crime city sandbox. With plenty of activities to offer, it works pretty well, although the free to play design drags the game down somewhat. It’s still a solid experience, you just wouldn’t find the same level of quality as the numerous Grand Theft Auto games. At the free price though, Gangstar: New Orleans is certainly worth a try, and packs a lot of features into its open world to offer a compelling experience.

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Subnautica Review – Take a tour of an alien ocean

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Exploring the beautifully crafted underwater world of Subnautica is an experience that’s both awe-inspiring and absolutely terrifying. The vast expanse of the ocean planet you crash land on just begs you to explore its biomes and venture out further beyond safe shallows, but is quick to remind you that this world can also easily kill you. Subnautica is the most approachable game in its genre, and it doesn’t take much to survive, although deeper layers are woven into the experience and hide just underneath the surface. The mystery of the ocean will keep you coming back to explore its biggest depths, all the while crafting better survival gear to tackle its various challenges. The game never gets stale, and I kept coming back for more and more without burning out on its survival genre tropes.

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Danger Zone 2 Review

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Developer, Publisher: Three Fields Entertainment

Released: July 13th, 2018; Reviewed on: PC

Testing Specifications: Core i5-6500, 16GB RAM, GeForce GTX 1070

Few racing games allow players to freely crash through traffic, but to fill that niche comes Danger Zone 2 from Three Fields Entertainment. The second iteration of the follow-up to the Crash Mode introduced in Burnout Revenge expands in a few key areas to create a far more engaging experience and introduces much sought-after diversity. At its core, the purpose of Danger Zone 2 is executed well and there’s plenty of thrills to find in smashing through loads of traffic, although not all of its ideas live up to full potential.

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Revisiting Saints Row 4 – Still an absolute blast

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Developer: Volition; Publisher: Deep Silver

Release Date: August 20th, 2013; Reviewed on: PC

Hardware: Core i5-6500 3.2 GhZ, 16GB RAM, GeForce GTX 1070

Saints Row 4 is exactly an over the top fun experience the gaming industry largely forgot how to make, filled with a sense of humor, fast-paced action and an excellent soundtrack to sweeten the deal. It blows expectations out of the water, distancing its nature as far as possible from competitors on the scale of silliness, and never stops surprising during its playtime. It is a game i find myself frequently coming back to, simply to unwind from heavy exposition or storytelling of modern games, and its bombastic nature brings out all the best in action gaming. You’d feel like riding a giant roller coaster made up of explosions and swearing: one that never shows signs of slowing down for even a moment. The gaming industry produced far too few exhilarating experiences since, and years on, Saints Row 4 is still an absolute blast to come back to.

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Asphalt 9: Legends Review – Reaching new heights

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Developer, Publisher: Gameloft; Released: July 25th, 2018

Reviewed on: Razer Phone, Android

Get it on: Google Play

Asphalt 9: Legends doesn’t quite take off into the air like its predecessor, but reaches new heights thanks to outstanding gameplay and bright visual design. An experience that largely iterates on what Asphalt 8: Airborne built up, the ninth instalment improves on progression and gameplay in meaningful ways that make it one of the best racers on mobile. While it can’t quite escape the various tropes of free-to-play gaming, these are minor complaints in the face of all features available, and progress never halts to a complete stop. What you get here is a streamlined racer with expansive variety and features that send it into the rank of legends, all available at absolutely no cost.

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Ghost Recon: Wildlands Review

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Developer: Ubisoft Studios; Publisher: Ubisoft

Released: March 7th, 2017; Reviewed On: PC

Testing Specs: Core i5-6500 3.2GHz, 16GB RAM, GeForce GTX 1070

From the start of its plot, Ghost Recon: Wildlands tells you “Do whatever it takes” and follows in that philosophy until the very end of its 45 hour runtime. Giving players complete freedom in approaching its objectives, this tactical sandbox shooter drops you into a representation of Bolivia with one overarching objective to work towards – destabilize the Santa Blanca cartel. The game is bad at plot exposition, but that isn’t really what you’re here for. Instead, you’re dropped into a massive sandbox filled with missions, and choose how to approach each objective in whichever way you prefer, co-op or single player. Ghost Recon Wildlands has a few strengths, but ultimately falls into a generic sandbox experience that does little to engage the player with either its world or story bits. Its main course relies on co-op play, where up to four friends can team up to mess around its sandbox and create thrilling personal experiences. By yourself, you just wouldn’t find as much fun in the game’s repetitive sandbox missions, which often feel like going through an extremely long to-do checklist. While it’s impressive in scope, Wildlands falls short on many gameplay aspects, and this isn’t quite the direction I’d want a Ghost Recon game to take in an open-world setting, although it can engage on gameplay level.

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Vampyr Review

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Developer: Dontnod Entertainment; Publisher: Focus Home Interactive

Release Date: June 4th, 2018; Reviewed on: PC

Testing Specifications: Intel Core i5-6500, 16GB RAM, GeForce GTX1070

Available on: Steam

Striking a vast contrast with developer Dontnod’s other games, Vampyr is a dark and gritty adventure set in Victorian London. With a unique spin on player choice, the game presents an interesting dilemma for players in both story and game design aspects. Doctor Jonathan Reid is a renowned surgeon trying to help those in need, but at the same time happens to be a newborn vampire with a thirst for blood. Vampyr thus makes players question the nature of their actions. Will you try to heal everyone in one of its districts? Or will you let the city succumb to complete darkness? It is an interesting setup rarely presented in gaming, although execution of such vital choice is often lacking. Nonetheless, Vampyr is an engaging adventure game well worth playing for its intrigue, mysterious characters and exploration.

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Revisiting Banished – Not an Average City Builder

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Developer, Publisher: Shining Rock Software

Release Date: February 18th, 2014; Review Platform: PC

Testing Specs: Core i5-6500 3.2GHz, 16GB RAM, GeForce GTX 1070 8GB

Banished is unlike a typical city builder you encounter, with its focus on lower scale management and survival aspect of its population. Yet the experience is very absorbing as you manage a group of exiled villagers into growing a settlement. Playing through Banished reveals a deliberate balance of expansion and survival tactics, where anything can go wrong within a single weather season. You’d be fooled into associating it’s calm music background and a small scale with a relaxing experience, as it is anything but; although it is incredibly rewarding to grow your village into an expansive town. Being able to build a large settlement is both an extreme test of player skill and a rewarding outcome, but getting there is not an easy road. Banished offers a unique spin on the city-building genre, which hasn’t been replicated quite often, and if you’re willing to put up with its slow pace, the game offers a very rewarding experience.

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ARK: Survival Evolved Mobile Review

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Developer; Publisher: Studio Wildcard; Released: June 13th, 2018

Reviewed on: Razer Phone, Android 7.0

Get it on: Google Play

The world of ARK: Survival Evolved is a strange place, one where you can seemingly co-exist with various prehistoric species of dinosaurs. You wake up with a weird artefact in your arm and nothing on your person, tasked with surviving the environment and its many dangers while gradually clothing your character, building a home, and setting out to explore. The premise follows the process of many open-world survival games, except here you’ll likely get killed by a velociraptor within a first couple minutes if you happen to be unfortunate enough to spawn in a danger zone. ARK is a massive sandbox filled with different biomes, countless species of dinosaur and other creatures, as well as a few technological wonders that almost feel out of place in this prehistoric world. If you ever wanted a survival sandbox like this to be playable on the go, the developer Studio Wildcard now has you covered with ARK: Survival Evolved on mobile platforms. While the game experience is naturally limited in areas of graphics and controls, this port fully recreates the world of ARK apart from expansion packs on compact devices.

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Wreckfest Review – A proper FlatOut sequel you’ve all been waiting for

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Developer: Bugbear Entertainment; Publisher: THQ Nordic

Released: June 14th, 2018; Review Platform: PC

System Specifications: Core i5-6500 3.2GHz, 16 GB DDR 4 RAM, GeForce GTX 1070 8GB

Get it on: Steam

I never imagined riding a lawn mower on a race track will be so much fun, as those vehicles tend to be far from fast or entertaining in real life. The new game from Bugbear proved that it very well can be, especially when you put 24 mowers against each other in demolition derby. Wreckfest has been stuck in Steam Early Access for such a long time that I’ve entirely forgot about the game’s existence up until its recent full release. The developer Bugbear Entertainment, which many would remember as creators of the FlatOut series, announced this title back in 2012 as Next Car Game. Through lengthy development, numerous delays, and finding a publisher, Wreckfest has finally released on PC, and its long time coming looks to have paid off very well. With a career mode, custom events, mod support and a varied selection of cars, this is a proper FlatOut sequel many have been waiting for, and a realistic damage model is icing on top of the cake. Bugbear have delivered an excellent demolition derby racing title packed full of fun moments, and its numerous release delays really paid off to finish work on this game. Now that the game left Early Access, there is a lot to enjoy about Wreckfest, and long time fans of demolition racing games got a well-made release, even if the developer no longer has the rights to the series’ name they’re well known for.

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